It was a frustrating couple of minutes trying to get the first hit on a bandit surrounded by heaps of others trying to do the same, but we finally joined wow classic gold for sale forces and revved up using a Gnome mage, and that which became smoother.
We allow an Arcane Shot out of our gun , tagging the bandits, which gave the Gnome time to let a fireball with a long cast time off. It was a moment that stood to highlight the camaraderie of an MMORPG, which'massively multiplayer' aspect of WoW that critics said had been lost amongst all the updates.
We chatted to others we'd picked up in our party about what they remembered the friends we'd made questing in circumstances that were identical all those years ago, and thought of this demo, and about BlizzCon normally. Yes we battled against the mechanics of the game, but we tackled it as a team.
Each fight felt like a slog. As a Hunter -- WoW's hottest class - you're supposed to be using ranged abilities, but when an enemy comes within five yards of you, you're not able to shoot your weapon, meaning we had to go through the motions of shooting off a Concussion Shot to slow down the bandits' movement, while running backwards away from the fight to buy classic wow gold keep them in the ranged sweet place. It serves as a reminder that some of this stuff was altered for a reason, and feels very archaic.