I had been thinking about nba 2k21 mt coins this today also. I hear they make a lot of cash on VC, but maybe they need to? Like there I no way licensing is inexpensive, getting participant faces is cheap, researching their motions for ratings, trends, and animations is cheap, it's a whole lot of work that is never going to end up in a product which does not feel replicated ever year and be rewarding for them.
The NBPA has tons of negotiating capability to charge whatever they want for this, so I bet there's some level of necessity in their end. Not saying they are saints, only look at Take2's other strikes which are probably much cheaper to produce.
Its more of a matter that EA and 2k need to pay outrageous licensing fees every year, so that they will need to recover these costs. This is why that whole just patch it using fresh rosters debate is ridiculous, because EA and 2k actually would not be in a position to sustain that version, and then we wouldnt get any sports matches.
Additionally, at least EA they invest a lot of cash an analytical teams which correctly record the stats of every participant. Just going from stat sheets doesn't tell you everything, like it will say 50 passes completed, but it doesn't tell you if it was a brief pass, lob pass, throughball, or even how fast they pass or just how much curve the pass might have.
The research teams do all of cheap nba 2k21 mt that work each year. There is a lot that gets examined to make it as realistic as you can (which is how they've predicted just like 4 from 6 of the previous world cups).