Outside of the enhanced inventory and menu programs, Path of Exile 2 still looks like the original match, with uncommon modifications to PoE goods combat, exploration or functionality. This is a sticking point discussed by Grinding Gear Games throughout ExileCon,
with technical director Jonathan Rogers making clear in a demonstration that among the goals of Path of Exile two would be to fix the remaining problems with Path of Exile which are basically baked into the code of this match.
Rogers also made clear that accessibility could be among the guiding principles of Path of Exile two, and today having experienced the overhauled system for me personally, I could say that it is largely succeeded in streamlining the stock system and reducing the overall confusion associated with the original. Path of Exile two was far less intimidating, and levelling up felt genuinely rewarding.
The updated visuals also stood out as a great change, with the worlds I explored feeling far more alive and exciting than the original game. With buy poe currency latest expansion looking to overhaul these pictures entirely, upgrading the images of the franchise to the contemporary era is a clear priority for development.