I’ll be honest: I was on a self-imposed Counter-Strike hiatus before the update dropped. I was feeling neglected by Valve, and I took it quite personally-I’ve given my blood, sweat, Csgo skins for sale and tears to this game. Without any communication from the game’s dev team, the only remaining avenue for me to voice my frustration was with my playing time. I put down the game almost entirely for three weeks, the longest break I’ve taken from Counter-Strike since I started playing.
Overwatch was an entertaining distraction, although the game’s community remains one of the worst I’ve ever had the displeasure of interacting with.
I booted up Counter-Strike as soon as news about the up-date hit. I didn’t even play a PUG for the first day. I just loaded into a deathmatch server and started popping heads. I remember those first three hours I spent DMing vividly.
It felt like I had personally been buffed. I have always preferred bursting over spraying-no matter how many hours I put into practicing the spray control, this never really paid off because I’d go full mom’s spaghetti when it came time to actually go for a full spray in an actual game. I was hitting headshots with three-round bursts that I’m confident I never would have hit before the upgrade. Tapping was actually a viable technique, especially during aim duels between two jiggle-peeking players.
I’m still adjusting to the new accuracy recovery rate-I’m Cheap CSGO Skins a spammy player with rifles, and I’ve found myself being caught off-guard by gamers making well-timed pushes through smoke at the end of a “spam sequence” to take advantage of the fact that our accuracy was still recovering. I’m sure I’ll adapt soon enough, but it’ll take a couple months to nail the timing associated with my repeeks so that I’m actually accurate when I want to start shooting again.