The fun bits of MapleStory M and forget about the grind

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asked Oct 8, 2019 in H&E by Sletrry (6,110 points)

 

Ok now I'm done with my thoughts about this current cap harm system and issues it could bring. Also done to suggest some stuffs to MaplestoryM Mesos balance courses and also to bring RPG facet. In addition, I want adequate skills from possible system being deleted!! Because it actually doesnt help. We've got courses with these buffs x.x

Don't forget guys, this is a MMORPG!!!! Which contains RPG And play with this game for fun please by enjoying all contents that the game offers.Your thought about the present cap damage men? And about course rebalance? Any suggestions to fix these problems? Should Nexon be more stricted with people who break ToS? What do you consider stats in general, including all damage system?

You are welcome to leave positive comments here. If you don't agree with my main post or other player opinions, please don't attack them and be more constructive. Certain classes have way too many lines, especially Wild Hunter with 3 traces of Hurricane, so we might think about reducing number of lines to make it more fair.Final EDIT: If we can reduce pay2win aspect and boosting RPG aspect even more, we could greatly reduce the quantity of prohibited buy Maplestory mobile mesos.

So we are able to suggest to considerably increase fall rate of cubic blades and cubes should be instanced fall, still untradeable XD AND from directors just, NOT elite boss. If they want, they can still put decorative items in FM shop.

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