Go in the Event Hall in MapleStory M

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asked Jun 24, 2019 in H&E by Sletrry (6,110 points)


Your thoughts about current damage cap strategy and class balance at cap level.Currently, many classes have exactly the same damage cap being this 50M, MaplestoryM Mesos sure doesnt help the pay2win problem like everyone else understands. But exactly the same time, before people hit the cap, class balance seemed ok but today with the time, or before today, folks produce their class decisions according to a lot of criterias.

Mainly number of hits per minute, the difficulty to control them, advantages which other courses don't have, etc.. However, a huge part of this community decides to select numbers of strikes per seconds or classes being at top of DPS graph (NW as example, NL is also great but not as much) and much more.

There are numerous people saying this present damage system and this unlimit power from financing create unbalance and it's unfair. I state unbalance here however it isn't totally correct. It seems more like game busted mainly due to this possible system which can provide you so much electricity once hitting cap harm, certain classes are the top at cap amount.

Even if it's only a small minority and they place their videos of boss soloing, it brings jelly to some folks, particularly people that are too hooked on harm. So much that a majority of players, I mostly talk about average funded players or above, completely forget the RPG part of the game.

These facts force people to think the match is pay2win without realizing they could just party with different players. But we must agree buy Maple Mobile Mesos it requires a minimum harm, which is fine due to achievments you have done so far. But maybe the minimal damage requiered is too high so merely financed can fulfill requierment however there was a so small minority they eventually solo.

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