Finally, there is the dilemma of keyweighting. If it's possible to spam one maplestory skill daily, a stone could do it for you. But for this, there are other options, such as forcing movement after a number of strikes. The game has this, Maple M Mesos just must make certain all abilities are limited this manner. There is no need to induce people into playstyles they don't like, simply to prevent cheating.
Bottom line: Trying to force the identical alternating-skill playstyle on all classes is likely to alienate a large portion of the game's players. I think it's a mistake.MapleStoryM Expand the Buddylist to more than 100+
Since my host has merged with the other, I believe our buddylist ought to be expanded to over 100+ slots. I like to make new friends particularly when it makes the game much more enjoyable to play and less lonely but after the entire world merge, it's hard to make any new friends since my buddy list has maxed out to 100/100.
Would love it if you guys at Nexon Corp. buy Maplestory M Mesos expand the buddy list for at least the entire world alliance servers. Many of my friends and I had been looking forward to the merge because our host was a small empty and because we got new people to meet, we'd love to add them all within our buddylist. Alot of my buddies had to resort to glitching their buddylist so they can go beyond the 100 limit.
Or even 300? Heck even 150 is fine but many of us are missing chances to make new friends within the game, MapleStory, and making new friends would create us continue to play the game as it would not feel lonely.
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