Its funny when I Maplestory M Mesos saw this

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asked Apr 15, 2019 in H&E by rsgoldfastwq (4,700 points)

Its funny when I Maplestory M Mesos saw this declared and eventually launching after teasing it for years, I was determined NOT TO PLAY. I connect Nexon games with bad safety and heavy bot population. Each and every game I have played has a horribly skewed manipulation variable and inadequate bot counters. Yet still, I got hauled into the match

 

anyway, and was horrified as somebody who'd done beta localization for MS1. I rolled a Priest as my main and was instantly concerned that level cap could be attained in one day, ruining the value and accomplishment feelings from being able to level up, then the devs say the time gates and RNG are to'make the game longer' when they killed the very first thing that makes a game sustain players.

 

Once I struck Hard dungeons and was doing them on multiple characters, I discovered something else about about the RNG; many enchant rolls regardless of class are elemental resistances, typically 0.03%, making it a crap stat. And I got two weeks of double drops getting resistances. No Piercing not one REQUIRED for performing

 

Chaos raids. They assert they removed KR's microtransactions Maple M Mesos from our game, then conceal the simple fact that there are a number of items that were outright removed permanently. See that the'lock stat' scrolls when enchants does not exist? Did you know identifying keys in KR gives stacks of potions instead of 200 B1 secrets? Or you cant make your own potions withotu spending massive quantities of stuff to revive 800 HP? Maybe this is Nexon's' match I've played. Defeated by Riders of Icarus, where every spawn is controlled by bots. ?

 

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