However, naturally, ignoring the microtransactions is simpler said than done, because NBA 2K22 won't let you look away from its monetization train wreck. Everything that you do in MyCareer entails Virtual Currency (VC), from character upgrades to dress purchases and haircuts. Being able to compete at a high level in The Neighborhood requires updated attributes, and while you can eventually earn the VC to buy those for free, it might take a painfully long moment. At least there are a couple of methods to acquire VC, like playing games with your NBA team, meeting daily goals, and in-game endorsements - but it is not enough. It really is a shame that the mode revolves around paid-for currency, since MyCareer has so much potential as a deep create-a-player manner... if just the grinding were somewhat less tedious.
MyTeam still compels you into deciding between grinding out mundane tasks or shelling out actual money for VC. Thankfully, MyTeam has at least ditched its horrible casino aesthetic from last year, but it still forces you into making a choice between grinding out mundane tasks or depositing out actual cash for your VC, which may be utilized to progress players or purchase packs to unlock additional. There does appear to be an emphasis on customization for MyTeam this season: you can now select different ability paths for your evolution cards, like focusing on athleticism or playmaking, which ought to help direct players to better match under my personal playing style. MyTeam has also added a"seasonal" element that will supposedly add new modes as they unfold. As it stands at launch, however, MyTeam desperately requires a few more enjoyable ways to grind outside team improvements and cards.
It doesn't seem like a coincidence that the manners left untouched by microtransactions, such as MyLeague, have observed no meaningful updates. Even though MyLeague has sufficient features to function as an excellent simulation, it lacks the life of what makes the NBA so enjoyable to follow. Built into every NBA season would be the stories that include it, while it's LeBron's passing from Cleveland at 2010 or even Kawhi Leonard's storybook year as a Toronto Raptor in 2019. MyLeague should feel dynamic and living. Instead, even for a big fan of this mode for years, it's beginning to feel like I have been doing the exact same thing for many years without the expectation of moving ahead.
For instance, MyLeague still does not feature an option to use the WNBA for some reason. Considering that you're able to play a full season with any of the 12 WNBA teams, why can not we continue with a franchise after the first season is finished? As a bandwagon fan of the Seattle Storm, I stay really impressed with what NBA 2K has done with its WNBA gameplay: The spacing is excellent and players like Sue Bird and Natasha Howard look and play like their counterparts that are real-life. The WNBA even features its own pair of announcers, which is great for an extra change of speed. Not having the ability to play these teams in an internet capability or in MyLeague dampens the excitement over the WNBA's addition.
Online play remains hit or miss in NBA 2K22. In a world where online play was entirely stable, I don't think I would ever find myself playing with a CPU opponent again. The very best way to play with NBA 2K22 is contrary to other people, and that is only highlighted by the gameplay tweaks to the year's iteration. However, as has come to be a bothersome convention, online play stays hit or miss in NBA 2K22. I had several cases where my game mysteriously disconnected only a few minutes in, even on a wired connection. I also had some crashing while drifting The Neighborhood, especially when going into areas that require a loading screen.
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