The market of mobile games works differently than the bdm silver market for PC games.
Total revenue in the field of computer games in 2017 was 108.4 billion: Of this, $46.1 billion has been spent only on the earnings of mobile games. Approximately $33.6 billion was spent on console games.
Why do mobile players spend money? The figures show that the purchasing power within the industry of mobile games is quite large. Players are apparently more willing to buy some in-game money for a few euros. This is probably because of how mobile phone players consist of a broader target group, such as casual gamer and many young people.
On the other hand, on the PC, hardcore players play. Making them spend money in an in-game shop is much harder than cellphone gamers.
In addition, an entire generation of gamers with in-app buys is growing up. For young players that develop mobile games, a microtransaction is the frequent payment process. Older players, on the other hand, grew up using Buy2Play titles or vouchers Kakao Games and are somewhat more skeptical of in-game stores.
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