I've generally wished I could present this idea straightforwardly on Runescape

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asked Oct 16, 2021 in H&E by bertramuzi (1,680 points)

What has changed in armour since the massive changes to combat? Based on what I've observed, I have the following questions OSRS Fire Cape: If armour does not give me bonus attack points, what are my options for motivating myself to wear class-appropriate armor that does? The new d’hide/ purple gowns/rune seem to offer the same defense/life bonuses. What is the reason for this? What is it that makes these clothes so safe? Why would I wear rune?

According to the theory that offensive bonuses no longer offered by armor, I shouldn't be disadvantaged by wearing less expensive armor if my job is to find archer or mage and I'm not in a position to purchase the top. Does that make sense?

It's not really an armor issue, but for example, Spiders are weak to crush. What can I do to identify their weaknesses in other types of weapons? What is the best way to determine which spell element is best suited to combating them, or which type of ammunition I should use? Do I have to forget about using melee to combat them?

I've heard that a lot of weapons are currently balanced. Does this apply to armor as well? AKA will I be able to utilize chain mail to crush opponent without losing defensive bonuses? In addition to medium helms, square shields have been updated to make them more viable. I have to admit that the latest update is a bit complicated and I'm trying to figure out the fundamentals. I would appreciate any assistance Buy OSRS Power Leveling. We appreciate your help.

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