In the sort of comparisons, it turned into discovered that the Rocket League recreation, no matter making certain best 60 FPS, runs at a hundred and twenty FPS on Microsoft's console, due to the existence of Buy Rocket League Items a so-referred to as "overall performance mode".
Regarding this peculiarity, the builders of Psyonix said that the blocking off of the FPS on the Sony machine is related to the way the backwards compatibility became carried out ...
“The foremost attention of our team this 12 months changed into our latest transition to unfastened to play and updating the main capabilities, consisting of the Tournament system. Because of this, we needed to make hard decisions about other activities. Enabling 120Hz at the Xbox Series is a small patch, but permitting this on Rocket League Items the PS5 requires a totally local port because of the manner backward compatibility is applied at the console and, regrettably, it become now not feasible due to our consciousness on different things ”.