Overhauling Madden: Positions to Improve Them for CFM

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asked Aug 20, 2020 in H&E by MMOruki (1,020 points)

I made a post about overhauling the QB position for mut coins CFM, progressions, along with stats before, this is a picture article. Check out by clicking on the links if you want to follow the train of thought the first and second post. With Madden CFM, among the very annoying moments is when we see a player like Von Miller or Khalil Mack join a group and hit on free service, but are used as off-ball OLB. It gets so stupid I feel just like Madden 21 voids being a proper soccer simulation at times. On defense and offense these will be the listed Madden positions. With becoming the desired trait for any team the NFL world doesn't follow rigid position listings out of QB. Instead I would think a much better solution.

I believe this will make a significant gap in CFM player scouting'drafting, depth graph assignment, development, and agency goals that are free. There's some overlap but that's intentional on account of the participant flexibility we see in the real NFL. When a participant like Von Miller hits free service in Madden with this format, his demands will probably be comparable to additional EDGE rushers, as contracts would be based upon the player's position loved ones and then positional tastes. While prospect B might have the higher OVR, you might appreciate possibility A more's positional versatility for your team needs. It may turn out the prospect, such as Brandon Sherff in life, is a OT in faculty but a probowl OG in the NFL level. On the other hand, it may be of help to pick an OT with the abilities to effectively play OG in the event of injury or a need to move them inside for career longevity.

You may draft prospect B instead of prospect A because your staff needs a nickelback to help the pass defense over an enforcer to help the rush defense. Overall, I think that the software for a more strategic way of team building are all direct. Let me know if you would want me to add-on to how I'd overhaul aspects of CFM.next an individual will concentrate on a training carousel and team benefits depending upon training staff. They can be polished by me in a pitch to EA maybe if I write enough of these? Who knows.

The thing about this place terminology is that EA does not want to alienate. However, like make an option where you are able to select between rosters or something. So anything you can choose to use the roster format or if folks do not enjoy this vocabulary that is modern they use. Solid concept a similar approach would work for CFM in general. Kinda like the way they allow you to choose"manual" or"automatic" for certain attributes in Madden 21.

100% agree with that. Positional terminology that is updated would go a very long way in improving the expertise of CFM. It is incredibly dumb to ignore the significance of a scheme on a participant's position. No staff would play Von Miller as an LB how the CPU does at a 4-3. Updating the rankings would be such a small tweak but might go up to now. Along with positions that are updated, I believe greater flexibility within formations are a great addition. By way of example, if you have a freak athlete that can play multiple positions nicely, like Isaiah Simmons, you need to be able to move them around to buy Madden 21 coins match what you are doing in a specific play.

 

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