I remember reading PSO2 Meseta the sole reason

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asked Apr 15, 2020 in 3D Segmentation by Rskingdom (4,660 points)

I remember reading PSO2 Meseta the sole reason they did not attract Phantasy Star Online 2 to NA earlier was the bad server stability and the firm they hired to run the PSU servers was a bad business venture for them so they did not want to experience all that again. It makes sense with MS supplying their Azure servers along with SEGA leaping directly on board. I only wish it could have occurred sooner. First 11, on topic though, I'm dropping some coin. Enjoy Phantasy Star games.

I hope Phantasy Star Online 2 is successful enough to stay for quite a while. I guess it won't be a hit but it gets a niche audience. Even if I strongly dislike the monetization of stock space (which is the case here, as far as I could tell from the beta) but I already put some cash aside to convert it in their currency, regardless of what they provide. I can not actually tell what it is, however, the Phantasy Star games have a feeling like no other games. I was hooked by the Beta. I love it. But I can see why many people will not get right into it. Some told me it's"too japanese" (like"over the top") for them later watching some videos.

I believe what you are requesting is for new games with older IPs as many of Phantasy Star Online 2s do not have fresh games created in Japan. Through the years, SEGA's been improving in regards to bringing a lot of their IPs into NA. This year we'll be visiting PSO2's Western release accompanied by Sakura Wars, yet another franchise that had also been Japan-only for quite a while. In the end, just like the case with Phantasy Star Online 2 Meseta for sale, this comes down to exactly what SEGA of Japan wants to do. The Western branches of SEGA don't have control on what is done bout these IPs people beg them to work with.

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