I prefer not having to go back RuneScape gold to place of passing yes, in a rush. If you die due to power or online outage that lasts more than one hour, I suppose you just lose the majority of your things on OSRS? You still have the choice of going back and grabbing your staff from your tomb on RS3, but also for gear that degrades (anything above T70) it's generally cheaper to recover it at Death's Office. You must use RoD, if your passing price is that high. For many mid-tier equipment, it is going to be relatively affordable. Switches add to passing costs a lot (let alone hybriding for some thing such as Solak).
The Office of death is fantastic. Not having to rush to your items is 1 thing, but it is a coin sink aswell. Additionally, it opens up the chance for new things: in RS3 there's this ring called [[Ring of Death]] which you charge with onyxes, and teleports you to security when you die, avoiding the death cost. (you die, so it doesn't save HCIM, but it is a set cost in charges.It makes the RuneScape players who have expensive equipment farming top-end bosses really pay for their mistakes rather than invest a few minutes getting their items back. I have seen a number of those discussions concerning the new mechanisms over there; some of these guys seem real mad they're losing their free additional inventory at managers.
I really don't think it makes RuneScape game more easy. Death's office unites the death mechanics we used to possess with death mechanisms. It is possible to return to your grave if you think you've got time and you'll receive your items back for free (except degradeables which loose a particular percentage) or if you do not need to perform that/your time ran out before you have into the gravestone you have to buy back your items, you've got 24 hours to make the money to buy back your own items. It is specifically designed in such a way that level RuneScape players don't pay much but if you take the death costs can quickly grow to more costly items. Personally I feel like this is. In the event that you perish it punishing, but it's not crippling any progress you're creating since you lost all of your items like in the older system way back and couldn't make it back to your own tomb in time.
An significant part rs3 passing mechanics is the ring of departure, which is the 2nd greatest ring and basically allows you to prevent the passing reclaim fee around 400k. As someone that brings switches I rarely have a departure so the ring of departure is vital anywhere to buy OSRS gold I plan on dying. I never go pvming without a couple of bil of items on, and if there was a prospect of actually losing them my experience would be much worse. I also like having real impacts. It'd feel cheap if death meant nothing. One other important part of rs3 death mechanics is that at most group supervisors, it is possible to find a way to log out whether your team expires (but normally it's somewhat harder than teleporting out). This implies that if you're taking a learner, you don't usually must pay for when they expire.