Keep increasing the wow classic gold level cap without any alterations to this leveling experience up to that point. This also contributes to ever-lengthening leveling ramps which make it extremely hard for new players to access to present content.
Keep crunching how much expertise is needed per degree although raising the level cap as possible. This is the strategy WoW has taken. But as this occurs, amounts begin to seem meaningless. You gain them ultra-quickly, and a smattering of them introduce perks or new abilities. It suggests that you burst that you never finish individual zone tales; you finish a portion of an area until you have outleveled it and are prepared to proceed.
Blizzard's fresh solution in Shadowlands would be to return the level cap and to make content through 60. New players start at level one, and they all play via a new introductory zone built for Shadowlands based on the pursuit design lessons Blizzard has heard through time. Once they play through this experience that is introductory, they can then degree up to 50 to grab with current content by playing through the previous expansion (Battle for Azeroth) right away (from approximately level 10).
This skips all of the content before the previous expansion to provide players the latest encounter from a pursuit design POV (also to be certain that the mywowgold gold wow classic players are connected with the current storylines). It also ensures players have a shorter leveling ramp--Blizzard says it will be up to 70% shorter than it's currently to get to the cap.