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I don't think this issue is exclusive to EoC or RS. For a few short context, I played RS full time (Level 138, about a dozen 99s, near-top tier equipment ) around 7 years back. I know nothing about EoC, however, I've seen a little bit of discussion on it. I started playing WoW on a private server for Wrath of the Lich King (2nd expansion, back when it wasn't dumbed down hugely ), it is my first experience with WoW. In my experience between both matches, WoW is clunky, I've struggled with getting a hang of the mechanisms to get it more than games.
Yes, positioning and the ability rotation is straightforward. WoW has got the hunter course, (which I was recommended to start with) which is mostly just that. After that, you have a couple additional items to remember to maintain toggled/aware of all times: tracking, Aspects, pet cooldowns, toggles that are auto-cast, trinket activations types. Several of them are set-it-and-forget-it by the start of a fight. However, in addition to that. Most classes have too many skills to fit on the keys your palms can physically reach, so you're usually stuck with clunky modifier keys (shift-1, ctrl Q) in order to effectively utilize skills.
The goal system coupled with the awkwardly implemented"confronting" mechanics. That is, you need to be facing an opponent to attack them, but you can be vertical towards themand also targeting an enemy does not snap your character's position towards themyou have to manually right click-hold-turn the camera while WASD positioning yourself at scope to safest place to buy osrs gold target them. In my experience, the worst case for every one the clunky mechanisms are from the Lord Marrowgar fight.