The very first variant of Dofus Kamas

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asked Oct 24, 2019 in 3D Segmentation by Rskingdom (4,660 points)

The very first variant of Dofus Kamas AnkamaLive happened on Monday March 12 in the day and ToT, CEO and Creative Director of this firm Ankama was current and came back on his recent remarks on Twitter related to DOFUS, he then unveiled us a project which was under study for DOFUS MMO: the coming of a dungeon manner with rules, an artistic leadership and a different financial model of Dofus as we understand it.It would be a Dofus game mode accessible from the current DOFUS client as if it were a Dofus game server to which we generally connect. This mode of play would have its own rules, a balancing, an artistic direction different from what we can find in the current Dofus game and a different economic model. (with a store to get cosmetic items)

It's therefore a Dofus game mode dedicated to PvM (or even PVE) where particular features of the Dofus game which we know will not be available for example transactions, quests or mounts. There will be no question of creating your gear but to recover them in the dungeons which are going to be proposed during your farm sessions. For the quests, the goal would be to propose story conflicts at the same time you face them where you are given information by your opponents. We should not fulfill with any quests with dialogues as now in DOFUS.

The dungeons which will be found will be accommodated to this mode of play and will not look like the ones we can already walk on the"classic" DOFUS. The goal is to suggest a system that is very simple to take in hand. Subsequently will be excluded features associated with transactions, PVP etc.. Social aspects like Groups and Guilds will be current, however, the Alliances will likely not be there because we should not find that an"open world" within dofus kamas ilyzaelle mode (no lands to capture).

 

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